Wednesday, January 2, 2013

MMO's are just like real life in many ways, one of the obvious is how the economy in games works.  If we lived in a reality where there was no limit to how much money is generated, yet there was a hierarchy on scarcity of the most desirable goods (Which is a Reality often) then you would see the same effect.  Prices would be outrageous for these items, and demand for more common items would dictate their value as well.  In Ultima Online it's not uncommon to find items for sale for huge sums of currency.

50 million and this isn't the most expensive you'll find.

Gold sinks are important but it's also important for a person to know how to acquire Gold, Credits, or Gil depending on the game as efficiently as possible.

For Ultima Online there are three superb ways.  Spawning, which will net you several 100,000 gold per trip not to mention scrolls that can sell for millions (if you are lucky).  Attending Shard events held by Event Moderators and hoping for something good as a reward that will be in limited quantity, and finally what is probably the easiest; IDOCing or waiting for houses of previous subscribers to collapse (deleted from the game).  When a house decays and goes "In Danger of Collapsing" the contents will be freely lootable by any and all who find them, there is no knowing what a person has collected over the years so with a little luck you might just get some high end items to sell.

Other games have different methods.  SWTOR for example running dailies at level 50 to feed credits for alts is an easy method.  You don't have to do all of the dailies, I recorded myself doing a portion of the Ilum dailies to show how quickly you can nab 50,000 credits.


Not bad for 18 minutes, though by far not the fastest way.  I continued on to do the Black Hole dailies and weekly with some guildmates on Corellia, once it was done I'd picked up about 135,000 credits.  There were still some missions available on Ilum, and plenty in the two areas on Belsavis for dailies so that number could have reached over 200,000 very easily.  Of course that's about 3 hours work.

Another way in SWTOR is to spend time with crafting missions.  I have plenty of materials that I'm not using, I've geared myself and I craft what I need for alts, but that doesn't mean I can't target specific high end materials for resale on the Galactic Trade Network (GTN).  Items like Mandalorian Iron, and Krayt Dragon Pearls sell for a premium.

Take a few minutes to think about how you can best maximize your cash flow in games, it will make your experience much more enjoyable and easier.  But also remember there is nothing that says you need to be a billionaire to enjoy the game of your choice either.  Personally I don't keep any more than I need, typically I donate the majority of my surplus credits to my guild to improve everyone's gaming experience.

Well that's all for tonight, keep checking in as I'm never sure when I have time to post.
The first semester of my college life is complete.  I'm pleased with my grades and now I get some well earned time to play some of my favorite games.  That of course means I get to do a bit of news on them as well..

SWTOR
Publish 1.6 hit, and with all the fear mongering about Free To Play it hasn't been as bad as people thought it would be.  Of course there is still time for EA to screw the pooch as the saying goes by focusing too much on their "Cartel Market" and not enough on adding real content.  With the first digital expansion on the way in the form of "Rise of the Hutt Cartel" bringing us the planet Makeb we will get to see which direction the game heads.  Speaking of the expansion, I'm hearing a lot of people especially subscribers complain about the $10 early order deal.  You know I'd complain if it was $40 like many MMO's release under the name of expansion but ten bucks?  What are you complaining about?  How about all the doomsayers wait and see what we get for the $10 and if you don't like it, don't buy it, of course if you wait and decide you want it,  it will cost you $19.

The additional skill bars, and other perks like free respec for subscribers was nice, also many of the Cartel Shop items are outstanding, especially one's like the trainer Holo Statues.  Carrying one of these around really makes completing a planet faster, as you aren't constantly traveling back to the first zone to visit a class trainer.  Speeder Piloting 1 for Subs at lvl 15 was an additional perk, and it's dirt cheap now to boot, it's better to purchase it 5 lvls later than spend the 40k for the legacy unlock at level 10 in my opinion.  Also the new color crystals are nice as well for low level characters, having +41 endurance is an excellent boost for a lowbie.  My tip!  Don't buy them off the GTN, I've purchased several of these form other players on Fleet for 25-80k credits and saved verses the 150k+ credit prices on the GTN.  Just be patient.

Ultima Online
I'm not 100% on what's going on here, they have moved one of the servers to Amazon Web Hosting, if I'm not mistaken in a cloud based setup as well.  For some reason they decided to use the most populated server for this and it backfired.  They did what came out to almost a full month rollback on the server.  If this is the future, it's grim.  Never have I heard of this extent of damage control happening.  I remember the days of regular server crashes and 20 minute roll backs but several weeks?  Other than that the game is rolling along just as it has for the past 15 years!  Hats off to them for that.  Let's hope there are 15 more in it's life.



Well folks I'm once again out of time, I'll try to do some screen grabs from SWTOR and maybe a new video here soon.



Subscribe to RSS Feed Follow me on Twitter!